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Published by Justin Zyduck and Jim Cannon
A critical re-evaluation of comic books from about 1985 to 2000… including, of course, the boom and bust of the '90s! Go beyond the chromium covers and grim 'n' gritty cliches for a deeper look at one of the most divisive periods in comics history. Hosts Justin Zyduck and Jim Cannon share context, commentary, and a few laughs on the first and third Wednesdays of each month.
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Milestone Media reimagined the superhero team as a street gang, mutated as a result of secret human experimentation during a riot. But where so many media narratives in the 1990s painted gang members either as vicious criminals or as victims with no agency, Blood Syndicate gave its protagonists a complex combination of attitudes and motivations and allowed them to be capable of compassion and callousness in equal measure. Novice writer Ivan Velez Jr. expanded on and diversified Dwayne McDuffie’s initial concept so that the team reflected a unique range of ethnicities, cultures, sexualities, and gender expressions. But it’s also a real fun comic book with magical demons and talking rats! We make the case that Blood Syndicate , illustrated by the highly expressive ChrisCross, was the 1990s’ real successor to Chris Claremont’s approach to characterization on the X-Men titles. We also discuss team books in general and what makes them work! Discussed in this episode: Blood Syndicate #1-12 Support the show at patreon.com/ironageofcomics
What if all the various radioactive spiders, gamma bomb detonations, and cosmic ray exposures in the origins of Marvel’s superheroes were not accidents, but rather the calculated machinations of a shadowy organization within the U.S. government? That’s the question asked by Conspiracy , a two-issue miniseries from 1998 written by Dan Abnett and painted by Igor Kordej. Is this comic sort of an “anti- Marvels ”? Cameron Kunzelman of RangedTouch.com returns to the podcast (as he does from time to time as the Secret Third Co-Host) to make the case! We also discuss conspiracy theory thinking as a mode of storytelling and how its recurring narrative structures and devices affect both the real world and our beloved continuity-based superhero universes. Plus: Should we bother to read Frank Miller’s new memoir? Goethe vs. Marlowe! And the smoochability of Steve Rogers and Ben Grimm’s lips… Support the show at patreon.com/ironageofcomics! It's what Mulder and Scully would do!
(Or … “Knightfall - Part Three”!) Bruce Wayne is back in Gotham, but before he can challenge his successor, Azrael, for the mantle of the Batman, he’s got to recover his fighting edge. What could go wrong with asking the deadly assassin Lady Shiva to help him retrain? It all leads to a final, dramatic confrontation between Az-Bats and Bruce-Bats, and in the aftermath…the rise of Dick-Bats? Nightwing takes on the cowl in a coda to the entire storyline! We wrap up our look at the KnightSaga, offer our opinions about what works and what doesn’t, and ponder the connection of the Breaking of the Bat to the Death of Superman. Also: just how many ninjas is “Too Many Ninjas”? Discussed in this episode: Batman #509-514, Detective Comics #676-681, Batman: Legends of the Dark Knight #62-63, Batman: Shadow of the Bat #29-34, Robin #8-9 and #11-13, and Catwoman #12-13, plus material from Showcase '94 #10 Support the show and get essays and bonus episodes at patreon.com/ironageofcomics!
(Or … “Knightfall - Part Two”!) There’s a new Batman in town, and his name is Jean-Paul Valley, a.k.a. Azrael. While Bruce Wayne is recuperating from a broken back and mounting an international rescue mission, Az-Bats kicks Robin out of the Batcave, alienates Commissioner Gordon, and replaces the cape and cowl with high-tech armor. But his more aggressive attitude has unexpected consequences for the innocent victim of the villain Abattoir. We’ll talk about the creators behind the titles involved and how their approaches to showing an out-of-control Batman differ, discuss the pervasive themes of mind control throughout the storyline, and speculate about why for many years DC seemed hesitant to reprint the story of how Bruce Wayne’s back actually gets healed. Discussed in this episode: Batman #501-508, Detective Comics #667-675, Batman: Shadow of the Bat #19-20 and #24-28, Catwoman #6-7, Robin #7, plus material from Knightquest: The Search Donate to the fund to repair Wayne Manor at patreon.com/ironageofcomics
(Or ... "Knightfall - Part One"!) Now that we’ve discussed Superman’s literal death and rebirth, we come to Batman’s symbolic resurrection in the Iron Age: "Knightfall," a mega-epic so sprawling we’ll need three episodes to come to grips with it. We begin with the Breaking of the Bat, in which the super-steroid-fueled Bane comes to Gotham City to prove himself the Dark Knight’s superior. To do so, he’ll unleash all the inmates of Arkham Asylum and wear down a Batman who’s already physically and spiritually exhausted. With Bruce Wayne out of the picture, can his chosen successor, Azrael, defeat Bane without going too far? We’ll discuss the origins of this arc, spearheaded by editor and legendary writer Denny O’Neil as a way to tell fans of grim ‘n’ gritty superhero escalation to be careful what they wish for. Discussed in this episode: Batman #491-500, Detective Comics #659-666, Batman: Shadow of the Bat #16-18, plus material from Showcase ‘93 #7-8 Bane might break the BAT, but donating to our Patreon won't break the BANK! patreon.com/ironageofcomics
Will the real Superman please stand up? The Man of Tomorrow (aka the Cyborg Superman), the Last Son of Krypton (aka the Eradicator), the Metropolis Kid (aka Superboy), and the Man of Steel (aka John Henry Irons, aka Steel) all lay claim to the name and role in one way or another. Through weekly issues of the Triangle Era Superman titles, these four will vie for the title before (spoiler alert) the true Superman returns from the grave with a new look for the ‘90s (though opinions vary whether he has long hair or an actual mullet). We’ll wrap up our look at the death and return of Superman and talk about the big issues: how did Superman pave the way for decades of deaths and resurrections in his wake, why does this story linger in the canon when so many other stunts have been forgotten, and why are superhero fans so obsessed with their favorite superheroes dying, anyway Discussed in this episode: Action Comics #687-691, Adventures of Superman #500-505, Superman #78-82, Superman: The Man of Steel #22-26, and Green Lantern #46. Support the show at patreon.com/ironageofcomics
In the early ‘90s, DC Comics, facing a changing comics market with the rise of Image Comics and the popularization of the grim ‘n’ gritty antihero, replaced the World’s Finest team of Superman Clark Kent and Batman Bruce Wayne with upstart newcomers before ultimately restoring the heroes to their original roles and reaffirming their importance. We’re spending the summer looking at these mega-epics, beginning with the “Death of Superman” arc. But once the senseless bloodbath is over and the Man of Steel and Doomsday are down for the count, we get to the real heart of the matter: “Funeral for a Friend,” in which superheroes, loved ones, and ordinary citizens of Metropolis alike must mourn the loss of their greatest hero and come to terms with living in a World Without a Superman. We’ll look at the first half of the death and return of Superman, share opinions about the Triangle Era of Superman comics, and discuss the real-world media frenzy that fueled sales of Superman #75 (and the lack of said frenzy that made Adventures of Superman #500 the common dollar-bin find it is today). Discussed in this episode: Action Comics #684-686, Adventures of Superman #497-500, Superman #74-77, Superman: The Man of Steel #18-21, Justice League America #69, Superman: The Legacy #1, plus Newstime , an in-universe glossy magazine commemorating the event
In which Christine Spar and Brian Li Sung inherit the mantle of Grendel. Last time we covered Matt Wagner’s antihero Grendel, we did a chronological readthrough of the Hunter Rose stories, starting with material from the mid-1980s collected as Devil By the Deed and then skipping ahead to miniseries from 1998, 2002, and 2007. Now we’re going back to 1986 (and the future…which is probably our present…but looks like the past…with flying cars) to read the first actual Grendel ongoing series from Comico (although we’ll be looking at a two-issue miniseries from 1999 first). Sound confusing? Dark Horse’s omibuses make it easy, trust us! In these stories, we examine the seduction of violence and how quickly it can spiral out of control, even with the best of intentions. Can anybody come into contact with Grendel and survive? (Maybe, if you’re a cop with a cybernetic eye.) Discussed in this episode: Grendel: Devil Child #1-2, Grendel #1-19 (aka Devil’s Legacy , The Devil Inside , and Devil Tales ), collected as Grendel Omnibus Volume 2: Legacy from Dark Horse Comics The devil told me to tell you to back the podcast at patreon.com/ironageofcomics for a monthly newsletter and Fifth Week Bonus episodes.
In what promises to be the snappiest episode of the podcast to date, we do a deep dive into the early years of Mike Allred’s signature creation, Frank Einstein (sometimes but not exclusively also known as “Madman” in the comics themselves) at Tundra Publishing and Dark Horse Comics. Born of a desire to fuse existentialism with costumed adventure, Allred mixes ‘50s sci-fi movies, Silver Age comics, David Bowie lyrics, a dash of Mary Shelley and J.D. Salinger, and a whole lot of other influences and ingredients. With heart-on-its-sleeve earnestness tempered by gonzo absurdity, Madman asks the big questions: What makes us human? Is evil necessary to define good? Does God exist? But most importantly: Isn’t it super-neat-o to have a girlfriend? Discussed in this episode: Madman #1-3, Madman Adventures #1-3, Madman Comics #1-10, plus material from Creatures of the Id #1 (recently and conveniently collected as Madman Omnibus Volume 1 from Dark Horse Comics) Man oh man, did you know you can back the podcast and get a monthly newsletter and Fifth Week Bonus episodes at patreon.com/ironageofcomics?
Startup superhero universes were a dime a dozen in the Iron Age, but Comics’ Greatest World was $16 for 16! Each issue of this weekly miniseries introduced a brand new character theoretically poised to take the industry by storm, but while heroes like X and Ghost would go on to become the stars of ongoing series (and Barb Wire even made the leap to a major motion picture), most of them languished in obscurity. Dark Horse tried very hard to make their first foray into mainstream superheroes stand out amongst 1993’s oversaturated market by emphasizing worldbuilding and backstory, but to no avail. In this episode, we visit the fictional cities of Arcadia, Golden City, Steel Harbor, and the Vortex of Cinnebar Flats to check out what went right, what went wrong, the limits of “mystery box” storytelling, and why all of Team CGW’s carefully laid-out environmental storytelling just didn’t grab fans the way Image Comics did. Justin rented and watched Pamela Anderson's Barb Wire for the sake of this podcast, and if that kind of commitment and dedication doesn't make you want to support the show at patreon.com/ironageofcomics, we don't know what will!
It’s April Fool’s Day* and the Joker has led an inmate revolt of Arkham Asylum! In 1989, Tim Burton’s Batman was the year’s hottest movie, and fans took to comic book shops and bookstores starving for more Dark Knight content. What they found was…a dense, 128-page experimental narrative featuring terrifying expressionist paint and artwork with a story crammed with allusions to the Tarot, Passion plays, St. George the Dragonslayer, and Carl Jung. Was this an April’s Fools prank DC was pulling on new readers? Arkham Asylum: A Serious House on Serious Earth has been praised as a brilliant psychological-horror take on Batman by some and a pretentious mess by others; even writer Grant Morrison and artist Dave McKean don’t see eye to eye! It’s a graphic novel open to interpretation, and we’ll guide you through a bunch of possible readings, unpack some symbolism, and use the book’s subtitle to unlock the ambition behind one of the strangest Batman stories ever told. * No really, check your calendar CONTENT WARNINGS: Lurid and sensationalist approaches to the concepts of mental health and “insanity,” as well as other disturbing topics befitting a “mature readers” graphic novel.
We continue our way through Jeff Smith’s all-ages comedic fantasy epic, Bone . Picking up where the first volume, “Out from Boneville,” left off, the three Bone cousins adjust to their new pastoral life. For Fone Bone, that means helping out on the farm to stay close to Thorn, his love-at-first-sight crush. For Phoney and Smiley, that means trying to scam the locals by throwing a ringer into the annual cow race. But reigning champion Gran’ma Ben turns out to be more than meets the eye…and so does Thorn. In these issues, Smith draws us deeper into the lore of the Valley. Are the mysteries and worldbuilding a source of enchantment, or does the gradual shift to plot over gags start to weigh the series down? The Iron Age boys brave lightning storms and rat creatures to investigate how Smith’s art softens the tonal shifts between comedy and drama. Discussed in this episode: Bone #7-19, collected in The Great Cow Race and Eyes of the Storm The valley's economy might run on eggs and chickens, but here in Boneville we need money to keep the show running. Consider supporting the podcast at patreon.com/ironageofcomics
Kurt Busiek and Mark Bagley's 1997 launch Thunderbolts had a killer high concept: what if a band of supervillains posed as heroes to con the public into trusting them? But by the end of issue #12, the central conflict and premise of the series had been effectively dismantled by exposing the team's deception and turning them into fugitives. Where could the series possibly go next? We investigate a narrative swerve that some fans thought was a mistake, but we'd argue took the series to new creative heights. Targeted by the good guys and the bad guys alike, the Thunderbolts go on the run, and Bagley and Busiek turn what could have been a limited premise into a true ongoing series in the tradition of Claremont and Byrne's Uncanny X-Men , constantly shifting the status quo and packing each monthly issue with intrigue and subplots. Plus: Jim and Justin explain why Hawkeye is one of the coolest Avengers ever as he takes the reins of the team. Discussed in this episode: Thunderbolts #13-33, #0Baron Zemo says, "Under no circumstances should you support this podcast at patreon.com/ironageofcomics!" But are you gonna let that guy tell you what you can and can't do??
Revisit 17th century Japan with us and see what everyone’s favorite rabbit ronin gets up to next! The second Dark Horse omnibus includes “Grasscutter,” an Eisner-award winning storyline in which writer-artist Stan Sakai seamlessly blends traditional mythology, meticulously researched history, and his own brand of adventure and whimsy. Miyamoto Usagi stumbles upon the legendary sword Grasscutter, a national treasure and symbol of imperial power, and is drawn into a conspiracy that could change the balance of power in Japan. He also re-encounters some old friends, makes some new ones, and faces his opposite number: the demon spearsman Jei. And don’t miss what Justin promises is his last-ever rant about flat coloring vs. gradients! Discussed in this episode: Usagi Yojimbo (vol. 3) #7-30, plus Usagi Yojimbo Color Special: Green Persimmon #1 Bonus episodes and more at patreon.com/ironageofcomics
We revisit George Pérez’s redefinition of Wonder Woman with the second major arc, 1987’s “Challenge of the Gods.” In these pages, you’ll get to know Diana’s supporting cast better and find out how a hard-rebooted Wonder Woman fits into post-Crisis continuity; meet the Cheetah, a savage reimaging of one of the series’ most iconic villains; delve into an underground prison beneath Paradise Island swarming with mythological monsters; and learn the secret origin of why an Amazon warrior wears a costume that looks a bit like an American flag. It’s Wonder Woman vs. Greek mythology’s greatest hits, and Jim will explain all the historical and classics-based context that Justin did not pick up on repeated viewings of Clash of the Titans . Discussed in this episode: Wonder Woman (vol. 2) #8-14. Show your support at patreon.com/ironageofcomics
Worlds will live! Worlds will die! The skies will turn red, and cowboys and cavemen will fight side by side! Written by Marv Wolfman and penciled by George Pérez, Crisis on Infinite Earths celebrated 50 years of DC Comics by blowing up the multiverse in a massive crossover featuring virtually every major character from its history (and introducing several new ones). Designed to make a bold statement in a comics industry overwhelmingly dominated by Marvel, the original plan was to reboot the entire DC Universe from scratch. Instead we got…well, what exactly did we get? We discuss whether Crisis was a new beginning or an ultimate ending, but we also focus on the comic itself and how this apex of superhero maximalism holds up 40 years later. Discussed in this episode: Crisis on Infinite Earths #1-12 Become a supporter of the podcast at patreon.com/ironageofcomics or else Pariah will cry some more.
It was 40 years ago this month that the calendar ticked over to 1986, often heralded as one of the high points of the comic book industry—perhaps even the most important year in the history of the medium. Comics began to find the mainstream acceptance they’d long craved, superheroes got grimmer ‘n’ grittier, and DC Comics reinvented itself for an older and more discerning audience. We walk through the highlights of this annus mirabilis, take a look back at what was left behind in this brave new era, and wonder whether we’ll ever see another year of its like again. Discussed in this episode: Crisis , Dark Knight , and Watchmen (again, but briefly, we promise!) Marvel’s 25th anniversary The New Universe X-Men as franchise Classic X-Men debuts Grim ‘n’ gritty and the dawn of “the Dark Age” Daredevil and Elektra by Frank Miller The Punisher gets his own series Licensed comics and other cancellations at Marvel The rise of the post-Crisis DCU Legends Many fine comics written by Alan Moore The founding of Dark Horse Comics Maus Creator’s rights, starring Jack Kirby, Frank Miller, and Jim Shooter patreon.com/ironageofcomics
The Iron Age boys reflect on another year of reading classic comics and three years since launching the podcast by answering YOUR questions! (Assuming you sent them in, that is to say.) Discussed in this episode: Current reads Underappreciated Iron Age creators Fashion trends of the Iron Age Comics we don’t want to revisit Missed opportunities Non-Iron Age comics with Iron Age flavor Cursing and podcast editing Dick Tracy and the British 20th century Marvel trading cards Creator pronunciations Most representative American comics The Iron Age outside the U.S. Which comic book universe we want to live in Growth and change vs. “the permanent Act II” When are you going to cover __________? Transition to video? The origin of the podcast Are we critics? What we learned in 2025 Keep the show going through 2026 and beyond by becoming a supporter at patreon.com/ironageofcomics
Jim and Justin are know-it-all comics guys normally, but in this episode they’ll enter unfamiliar territory for them: the 22nd century milieu of brutal supercop Judge Dredd…as well as the longrunning weekly comic 2000 AD and the British comics industry in general! The epic “Necropolis” storyline might seem like an unusual entry point to Dredd: genres clash as the sci-fi dystopia of Mega-City One is attacked by the supernatural horrors of the Dark Judges, and the title character doesn’t even appear for much of the story; Dredd has exiled himself to the wastelands of the Cursed Earth, leaving a younger, less experienced genetic duplicate to carry his name and badge. Will our intrepid podcasting Yankees be hopelessly befuddled by this arc’s British sensibilities and satire, or will the thrillpower writing of John Wagner and the gritty inks and paints of artist Carlos Ezquerra cross the cultural divide? Discussed in this episode: Judge Dredd strips from 2000 AD progs 674-699 (Do not adjust the rabbit ears on your podcatcher app; sound quality in this episode is suboptimal due to a recording issue. It’s probably the Sisters of Death’s fault.) Become a supporter of The Iron Age of Comics at patreon.com/ironageofcomics . It’s not just a good idea; IT’S THE LAW!
When Bryan Hitch took over as artist on WildStorm’s low-selling StormWatch title, writer Warren Ellis was inspired to ditch most of the characters and reinvent the book from the ground up. The resulting series, The Authority , pointed the way to the future of mainstream comic books and stands as one of the milestones marking the end of the Iron Age. It’s an important and influential comic, so we’ve invited writer and podcaster Cameron Kunzelman (last heard on our X-Men: The Animated Series episode) back to read the entire Ellis and Hitch run with us. We discuss the advent of “widescreen comics” and what it means for comic books as a medium to adopt a more cinematic storytelling language; the transition from StormWatch’s murky politics to the ends-justify-the-means justice of the Authority; and how the run attempts to comment on and close the book on the genre fiction of the 20th century. CONTENT WARNINGS: The plot and story contents of this series prompt discussions of racism, terrorism, colonialism, genocide, sexual violence, and related topics. We also talk at great length about toxic and manipulative patterns of behavior from writer Warren Ellis, as extensively detailed by his accusers at SoManyOfUs.com . Visit RangedTouch.com to listen to the podcasts Cameron co-hosts. You can also check out his book Everything Is Permitted on the Assassin’s Creed video game franchise here: https://www.upress.umn.edu/9781517914943/everything-is-permitted/ Support the Iron Age of Comics and get access to bonus content at patreon.com/ironageofcomics
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