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Published by The Smart Party
The UK's Premier RPG Podcast
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It was a delight once again to have Chaosium favourites and writers of Call of Cthulhu 7th ed, Mike Mason and Paul Fricker back on the show. This time round we discussed their experiences at Gen Con and Necronomicon, publishing via Miskatonic Repository and more! You can get hold of Upstairs, Downstairs as discussed in the episode here . Modern day action fighting a cult back from the dead is available in Burning Desire too! Get all the latest news from Chaosi . um at their Blog
Behold Rise of the Lazy Gamemaster – we speak once again to Mike (a.k.a. Sly Flourish) about his latest tome of GMing tricks and tips, the state of the hobby and much more! Get loads of free tips on Mike's site here You can find the Kickstarter here
While at The Kraken Gaming Retreat, Gaz and Stunt Ben Guy joined legendary game designer Jonathan Tweet to discuss all manner of gaming topics, taking many quandaries live from the audience and delivering sage advice. You can pick up the Wizard Fighter Elf chapbook here
While at the Kraken gaming retreat, Gaz and Stunt Ben (Guy) caught up with famed game designer Jonathan Tweet to discuss his chapbook for the event - Fighter Wizard Elf — My Rules for Bare Metal D20 Gaming among his many other games, design in general and what it's like to travel to a German Schloss to play games with like-minded folk!
We were delighted to be joined by returning guest, Jason Cordova, to talk about his new release of anthology retro horror game, Public Access. You can check out the Kickstarter here . Check out an Actual Play of the game on Unconventional GMs .
Love Blades in the Dark, but want that Swinging 60s vibe? Maybe you're more of a Tinker, Tailor, spy maker kind of guy? Join us this time to go all psychedelic and groovy (or dark and moody) with Tim Denee telling us all about the new Blades '68. With guest Stunt Ben, Chris (aka Dirk the Dice off of The Grognard Files ) Out on Backerkit
There's a new trend of playing with tiny groups, from solo journaling to one-on-one play and just having a pair of folk to game with due to scheduling or family time or many other factors. What's it all about? This time we dive into playing with 1d3-1 other players.
An enlightening chat with John from Wyrd Science. What does it take to make an RPG magazine in the modern age, and why on earth would you do it? Who reads the publication, and how would you determine what to put in there? You can find more about Wyrd Science here
It's been a long time since Gaz and Ben started this podcast, well over 200 episodes in fact. In this official 200th* show the lads reminisce and consider what they might have learned over recent years. What's been your favourite show? * more than 200 shows are available.
Call of Cthulhu Associate Editor Paul Fricker returns to talk about systems in RPGs - are they a help or a hindrance? Have you picked the right system for you? Can you have the best session ever (TM) without rolling any dice? You can listen to Paul's latest project Eldritch Stories here See some excellent Call of Cthulhu Actual Play on Unconventional GMs
What to make of history? Why, some great gaming of course! We are joined by Dirk the Dice from The Grognard Files to chat about what can be learned from the past and turned into gaming gold. Don't forget to check out the Hexham Heads and other myths!
Gaz is joined by Unconventional GMs co-host Guy Milner to talk about great adventures, scenarios and other things for ttrpgs. There has been a lot of discourse recently about scenarios being the thing that defines a game or it's designers, so the lads romp through some old and new examples of what is a good (or suboptimal) adventure. Drop a line with your favourites!
Dirk the Dice, genial host of the Grognard Files joins Gaz this time to talk about humble beginnings, the games we used to play and how that's changed over the years. The tables get turned part way through as interviewer becomes interviewee, but that's no bother as a lovely chat on all things gaming transpires. You can listen to the Grognard Files here See great examples of Actual Play at Unconventional GMs , including Dirk the Dice in Deathmatch Island
The long-awaited return of Cold City and Hot War gives the lads a perfect opportunity to talk to designer Malcolm Craig about the new versions of the game, inspiration for cold war Berlin, a deep dive into lazy-GM mechanics and much more! For an Actual Play of the new game in action, go to the Unconventional GMs youtube channel. Check out more details on the games on the Handiwork website .
This time Becky Annison and Josh Fox of Black Armada Games join us to talk about the new edition of Lovecraftesque, GMless games, design and small press publishing. Find out all about Black Armada on their website . Check out fast-paced Actual Play at Unconventional GMs !
Gaz is joined by (Stunt Ben) Guy to talk about pacing in games. How do you manage pace and get the most out of your sessions? Check out Unconventional GMs for pace-filled games!
Hi All It's been a minute, we've had a lot to deal with on the home front, but I've pulled out the stops and got you some Stunt Bens in to chat about reviews in gaming - how useful they are and what we want from them. Have a great festive season - all the best! Gaz & Ben
With a new edition of D&D on its way, more evolution than revolution, what elements could be done differently? The lads dive into other games and new ideas to see what could make the hobby's big player even better.
How do you prepare a new game for running at a convention, event or just with your friends? Gaz is joined by Stunt Ben, Guy from the Burn After Running blog and Craig from Third Floor Wars to give you all the advice you need and more!
We were delighted to have returning guest Jason Cordova on to talk about all things Brindlewood Bay, The Gauntlet and more! The Gauntlet Feat of a Black Dragon The Darkened Threshold Burn After Running Unconventional GMs
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Observed September 20, 2026.
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